
Due to some scheduling confusion, it’s still unclear which panel I’ll be moderating, but meanwhile I’ve been asked to be a panelist for the “Digital Distribution Revolution” session at 3pm on Friday. Hope to see some of you there!

Due to some scheduling confusion, it’s still unclear which panel I’ll be moderating, but meanwhile I’ve been asked to be a panelist for the “Digital Distribution Revolution” session at 3pm on Friday. Hope to see some of you there!
Posted in Articles of Interest

Parks Associates has unveiled a study that seeks to eliminate the meaningless terms “hardcore gamer” and “casual gamer”. Kudos to Parks; I’ve always felt that the game industry’s limited vocabulary for describing customers has hobbled design and marketing creativity. (It’s like trying to describe the natural world with just three words: “plant”, “animal”, and “mineral”. You could do it, but you’ll definitely lose something in the process.)
The Parks study revealed six segments:
Comments Off on Game Consumer Market Segmentation Study
Posted in Design / Production, Marketing / PR