Random Wish

A brief interlude from business.

I would like to play a game about dragons. Not riding a dragon. Not fighting dragons. Being a dragon. I’m sure something like this has already been done on a limited scale, or perhaps on an old platform, but I have not heard of anything that fully captures the experience I want to have. Something that really communicates an awesome sense of power and destruction. Some games (like The Hulk) have moved in this direction, but I think there’s room for another, more glorious attempt.

For example, I’d like the player-dragon to occupy a large portion of the screen (1/4, perhaps.) Attack options should include: claws, bite, lashing tail, buffeting with wings, fire, and magic.

If I graze an enemy humanoid with fire, I want its hair or clothing to catch flame. If I blast them dead on, they should crackle, pop, and blacken. Biting attacks should remove chunks of my opponents. Tail swipes should send enemies flying. Nearby trees should wither or splinter before me. Homes should explode and collapse. Ponds should steam and evaporate. You get the idea.

When I fight a similarly-sized opponent (i.e. another dragon), it should feel epic. The screen should shake. The ground should be rent apart. If I’m hit by a particularly vicious attack, a permanent gash should be rent into my hide. Whole towns should be flattened in the course of the battle.

No, I don’t have issues with latent physical aggression. Really. I’ll punch you in the face if you say otherwise. However, I was that six-year-old kid who spent perhaps a bit too much time in fantasyland. Hey, Tolkein rules.

PS. If someone would like to make this game, I will happily promote your effort until my face turns blue. PPS. My friend Philip has pointed out that a game featuring player-as-dragon already exists. This abomination does NOT count (though it is funny.) And Philip: you’ve played way too many random web games.  ๐Ÿ˜‰

12 responses to “Random Wish

  1. So, Spyro the Dragon didn’t count?

  2. Alec Austin

    I suspect the tiny cute dragon and lack of immolating your enemies probably disqualify it and its sequels, yeah.

  3. RE: Spyro — I might be willing to accept the “tiny” part, and possibly even the “cute” part (though that’s a really tough one to swallow). But the lack of “razing buildings in a spectacular, fiery rain of destruction” part cinches it. Spyro doesn’t count.

    I mean, if you can’t level a home by crashing your spiked tail through its walls, what good is a spiked tail?

  4. Oh, since someone will inevitably question whether this game would be a big seller, I should note (again, more clearly) that this is personal fantasy time for dave. I just want to play this game. I’m not necessarily suggesting that it would be a big seller (though perhaps?…)

  5. There’s a lovely bit in Paper Mario 2 where you get to play as Bowser. After many hours of dextrous, timed RPG combat and world navigation, this segment puts you in a simple sidescrolling environment, with only the option of burning stuff, squashing stuff, and smashing stuff in your way.

    Bowser has a turtle shell, so he’s not really a dragon, but it’s a great gaming moment nonetheless. No wonder he keeps kidnapping Princess Peach… Bowser’s got a bit of a one-track mind.

  6. Brian Loke

    Interesting. I like the twist. Perhaps one of the villains could be the pesky human race who are starting expand too far and start encroaching on your territory. As you make your way through destroying their towns, some of the bosses you face would be the human heroes…warriors, dragon slayers, wizards, even domesticated dragons and other monsters.

  7. Love it! Dragons vs. humans. Maybe you eventually get to team up with other dragons (say, for one of the epic last battles when you attack a big castle or something.) And sure, maybe one of the human wizards has charmed a dragon, which you eventually have to defeat. Why not.. those wizards are a wily bunch. ๐Ÿ™‚

  8. Yeah! I would play this game! It would have the same sort of massive scale changes that Supreme Commander will feature.

    Apparently the dragon-riding was the best part of Panzer Dragoon Orta.

  9. David,

    Guerilla marketing for Factor 5? :c)



  10. Hey — hadn’t heard about Lair! Thanks for the heads-up.

    Sounds like a potentially cool game, but still riding a dragon, not being one. And it’s unclear if the scope and scale of destructive force will come even close to what I imagined. But I can hope. ๐Ÿ™‚

  11. Breath: Panzer Dragoon Orta is dragon-riding. Unlike Drakengard, you can’t actually step off the dragon. Good thing too, because you’re often miles and miles in the air.

    But yes, Orta is good. The original Panzer Dragoon is now available as a Sega Ages re-release for the PS2. It’s only in Japanese, but it’s a shooter, so it’s still playable.

  12. Check out “I of the Dragon” distributed by Primal Software. Came out in 2004. You are the dragon. It did not receive favorable reviews, but hey at least your wish can come true.

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